vue实现吸壁悬浮球
本文实例为大家分享了vue实现吸壁悬浮球的具体代码,供大家参考,具体内容如下
最近接到一个需求,需要一个客服悬浮按钮,可以拖拽并吸壁到页面周边,我们一起看看吧
1.创建一个template,定义客服按钮,自定义v-drag指令
<template> <div class="container"> <div class="btn" id="btn" :style="{ visibility: dialogVisible ? 'hidden' : 'visible' }" v-drag="{ set: openDialog }" draggable="false" > <img src="@/assets/images/cust-service.png" alt="" /> <span>联<br />系<br />客<br />服</span> </div> <chat-dialog v-model="dialogVisible" @on-close="closeDialog"></chat-dialog> </div> </template>
2.drag指令主要监听el的onmousedown
、onmousemove
、onmouseup
事件,在onmouseup
事件通过偏移量判断是点击还是拖拽,如果是拖拽计算偏移量从而判断吸附于哪个壁
<script> import chatDialog from "./chatDialog"; export default { components: { chatDialog }, data() { return { dialogVisible: false, }; }, mounted() { // 初始化按钮位置 let clientW = document.documentElement.clientWidth; let clientH = document.documentElement.clientHeight; let div = document.getElementById("btn"); div.style.top = clientH / 2 + "px"; div.style.left = clientW - 80 + "px"; }, methods: { openDialog() { this.dialogVisible = true; }, closeDialog() { this.dialogVisible = false; }, }, directives: { drag(el, binding) { let oDiv = el; // 禁止选择网页上的文字 document.onselectstart = function () { return false; }; oDiv.onmousedown = function (e) { // 鼠标按下,计算当前元素距离可视区的距离 let disX = e.clientX - oDiv.offsetLeft; let disY = e.clientY - oDiv.offsetTop; // 记录初始位置 let firstX = oDiv.offsetLeft; let firstY = oDiv.offsetTop; let l = oDiv.offsetLeft; let t = oDiv.offsetTop; document.onmousemove = function (e) { // 通过事件委托,计算移动的距离 l = e.clientX - disX; t = e.clientY - disY; // 移动当前元素 oDiv.style.left = l + "px"; oDiv.style.top = t + "px"; }; document.onmouseup = function (e) { // 点击事件 if (Math.abs(l - firstX) < 3 || Math.abs(t - firstY) < 3) { binding.value.set(true); } else { // 拖拽事件 let clientW = document.documentElement.clientWidth; let clientH = document.documentElement.clientHeight; // 判断偏移量,并吸壁 // 垂直偏移量大于水平偏移量,左右吸壁,垂直控制范围 if (Math.abs(t - firstY) > Math.abs(l - firstX)) { if (l > clientW / 2 - 80) { l = clientW - 80; } else { l = 80; } if (t < 40) t = 40; else if (t > clientH - 140) t = clientH - 140; } else { // 上下吸壁,水平控制范围 if (t > clientH / 2 - 140) { t = clientH - 140; } else { t = 40; } if (l < 80) l = 80; else if (l > clientW - 80) l = clientW - 80; } oDiv.style.top = t + "px"; oDiv.style.left = l + "px"; } document.onmousemove = null; document.onmouseup = null; }; // return false不加的话可能导致黏连,就是拖到一个地方时div粘在鼠标上不下来,相当于onmouseup失效 return false; }; }, }, }; </script>
3.样式设置z-index始终保持在页面顶层,定义position定位
<style lang="scss" scoped> .container { .btn { z-index: 9999; position: fixed; width: 40px; height: 130px; overflow: hidden; background: linear-gradient(210deg, #f3f5f8, #ffffff); border: 2px solid #ffffff; box-shadow: 3px 5px 10px 0px rgba(0, 0, 0, 0.1); border-radius: 20px; text-align: center; img { margin: 5px 0; width: 30px; height: 30px; } span { font-size: 14px; color: #333333; cursor: pointer; font-family: PingFang SC; } } } </style>
以上就是本文的全部内容,希望对大家的学习有所帮助,也希望大家多多支持我们。
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