Android利用SoundPool实现音乐池
本文实例为大家分享了Android利用SoundPool实现音乐池的具体代码,供大家参考,具体内容如下
运行效果图如下:
布局文件(activity_sound_pool.xml)
<?xml version="1.0" encoding="utf-8"?> <LinearLayout xmlns:android="http://schemas.android.com/apk/res/android" xmlns:tools="http://schemas.android.com/tools" android:id="@+id/activity_sound_pool" android:layout_width="match_parent" android:layout_height="match_parent" android:paddingBottom="@dimen/activity_vertical_margin" android:paddingLeft="@dimen/activity_horizontal_margin" android:paddingRight="@dimen/activity_horizontal_margin" android:paddingTop="@dimen/activity_vertical_margin" android:orientation="vertical" tools:context="com.example.g150825_android26.SoundPoolActivity"> <Button android:layout_width="match_parent" android:layout_height="wrap_content" android:text="音效鸡" android:onClick="playKFC" /> <Button android:layout_width="match_parent" android:layout_height="wrap_content" android:text="音效TWO" android:onClick="playTWO" /> <Button android:layout_width="match_parent" android:layout_height="wrap_content" android:text="音效Three" android:onClick="playThree" /> <Button android:layout_width="match_parent" android:layout_height="wrap_content" android:text="音效Four" android:onClick="playFour" /> <Button android:layout_width="match_parent" android:layout_height="wrap_content" android:text="音效狗" android:onClick="playDog" /> </LinearLayout>
Java代码
package com.example.g150825_android26; import android.app.AlarmManager; import android.media.AudioManager; import android.media.SoundPool; import android.support.v7.app.AppCompatActivity; import android.os.Bundle; import android.view.View; public class SoundPoolActivity extends AppCompatActivity { private SoundPool soundPool; @Override protected void onCreate(Bundle savedInstanceState) { super.onCreate(savedInstanceState); setContentView(R.layout.activity_sound_pool); soundPool = new SoundPool(4, AudioManager.STREAM_MUSIC,0); soundPool.setOnLoadCompleteListener(new SoundPool.OnLoadCompleteListener() { @Override public void onLoadComplete(SoundPool soundPool, int i, int i1) { soundPool.play(i,1,1,1,-1,1); } }); } public void playKFC(View view){ soundPool.load(this,R.raw.rooster,1); } public void playTWO(View view){ soundPool.load(this,R.raw.chimp,1); } public void playThree(View view){ soundPool.load(this,R.raw.crickets,1); } public void playFour(View view){ soundPool.load(this,R.raw.roar,1); } public void playDog(View view){ soundPool.load(this,R.raw.dogbark,1); } @Override protected void onDestroy() { super.onDestroy(); if (soundPool!=null){ soundPool.release(); soundPool=null; } } }
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