iOS实现悬浮按钮
前言
开发中会遇到有悬浮按钮功能。
效果
上代码
SuspensionButton.h
#import <UIKit/UIKit.h> NS_ASSUME_NONNULL_BEGIN @interface SuspensionButton : UIButton @property(nonatomic, assign)BOOL MoveEnable; @property(nonatomic, assign)BOOL MoveEnabled; @property(nonatomic, assign)CGPoint beginpoint; @end NS_ASSUME_NONNULL_END
SuspensionButton.m
#import "SuspensionButton.h" @implementation SuspensionButton - (instancetype)initWithFrame:(CGRect)frame { if (self = [super initWithFrame:frame]) { self.frame = CGRectMake([[UIScreen mainScreen] bounds].size.width - 51, 50, 51, 51); [self setBackgroundImage:[UIImage imageNamed:@"icon_move"] forState:UIControlStateNormal]; [self setTitle:@"Button" forState:UIControlStateNormal]; self.titleLabel.font = [UIFont systemFontOfSize:10]; [self setTitleColor:[UIColor blackColor] forState:UIControlStateNormal]; _MoveEnable = YES; } return self; } //开始触摸的方法 //触摸-清扫 - (void)touchesBegan:(NSSet *)touches withEvent:(UIEvent *)event { _MoveEnabled = NO; [super touchesBegan:touches withEvent:event]; if (!_MoveEnable) { return; } UITouch *touch = [touches anyObject]; _beginpoint = [touch locationInView:self]; } //触摸移动的方法 - (void)touchesMoved:(NSSet *)touches withEvent:(UIEvent *)event { _MoveEnabled = YES;//单击事件可用 if (!_MoveEnable) { return; } UITouch *touch = [touches anyObject]; CGPoint currentPosition = [touch locationInView:self]; //偏移量 float offsetX = currentPosition.x - _beginpoint.x; float offsetY = currentPosition.y - _beginpoint.y; //移动后的中心坐标 self.center = CGPointMake(self.center.x + offsetX, self.center.y + offsetY); //x轴左右极限坐标 if (self.center.x > (self.superview.frame.size.width - self.frame.size.width / 2)) { CGFloat x = self.superview.frame.size.width - self.frame.size.width / 2; self.center = CGPointMake(x, self.center.y + offsetY); } else if (self.center.x < self.frame.size.width / 2) { CGFloat x = self.frame.size.width / 2; self.center = CGPointMake(x, self.center.y + offsetY); } //y轴上下极限坐标 if (self.center.y > (self.superview.frame.size.height - self.frame.size.height)) { CGFloat x = self.center.x; CGFloat y = self.superview.frame.size.height - self.frame.size.height * 1.5; self.center = CGPointMake(x, y); } else if (self.center.y <= self.frame.size.height) { CGFloat x = self.center.x; CGFloat y = self.frame.size.height * 1.2; self.center = CGPointMake(x, y); } } - (void)touchesEnded:(NSSet *)touches withEvent:(UIEvent *)event { if (!_MoveEnable) { return; } if (self.center.x >= self.superview.frame.size.width / 2) {//向右侧移动 //偏移动画 [UIView beginAnimations:@"move" context:nil]; [UIView setAnimationDuration:1]; [UIView setAnimationDelegate:self]; self.frame = CGRectMake(self.superview.frame.size.width - 51, self.center.y - 25.5, 51, 51); //提交UIView动画 [UIView commitAnimations]; } else {//向左侧移动 [UIView beginAnimations:@"move" context:nil]; [UIView setAnimationDuration:1]; [UIView setAnimationDelegate:self]; self.frame=CGRectMake(0.f,self.center.y - 25.5, 51, 51); //提交UIView动画 [UIView commitAnimations]; } //不加此句话,UIButton将一直处于按下状态 [super touchesEnded: touches withEvent: event]; } @end
使用
ViewController.m
#import "ViewController.h" #import "SuspensionButton.h"//悬浮按钮 @interface ViewController () @property(nonatomic, strong) SuspensionButton *suspensionButton; @end @implementation ViewController - (void)viewDidLoad { [super viewDidLoad]; [self.view addSubview:self.suspensionButton]; } - (SuspensionButton *)suspensionButton { if(_suspensionButton == nil) { _suspensionButton = [SuspensionButton buttonWithType:UIButtonTypeCustom]; _suspensionButton.backgroundColor = [UIColor grayColor]; _suspensionButton.layer.masksToBounds = YES; _suspensionButton.layer.cornerRadius = self.suspensionButton.frame.size.width/2; [_suspensionButton addTarget:self action:@selector(suspensionButtonClick) forControlEvents:UIControlEventTouchUpInside]; } return _suspensionButton; } - (void)suspensionButtonClick { } @end
以上就是本文的全部内容,希望对大家的学习有所帮助,也希望大家多多支持我们。
赞 (0)