OpenCV图像轮廓提取的实现
目录
- 前言
- 提取傅里叶变换的高频信息
- 通过蚁群算法进行图片轮廓提取
- Canny边缘检测
- 使用cuda加速提取轮廓
前言
常用的轮廓提取算法有:Canny、阈值分割、提取傅里叶变换的高频信息,还有别具一格的蚁群算法,当然比较常见的作法是使用阈值分割+边缘查找,在OpenCV里是threshold和findContours两个函数的组合使用,和Canny。
轮廓提取的算法很多,而其目的都是为了找到图像中灰阶差比较大的位置。而所谓亚像素提取,则是使用了插值算法,以找出灰阶差最大的位置。
提取傅里叶变换的高频信息
############## #图像中的轮廓提取 #时间:2019/1/3 #作者:cclplus #仅供学习交流使用 #如有疑问或者需求,可以联系作者的邮箱 #如果你有什么好的建议或者指导,我将不胜感激 import cv2 import numpy as np from matplotlib import pyplot as plt import copy img = cv2.imread('liuyifei.jpg',0) f = np.fft.fft2(img) fshift = np.fft.fftshift(f) rows,cols = img.shape crow,ccol = int(rows/2) , int(cols/2) for i in range(crow-30,crow+30): for j in range(ccol-30,ccol+30): fshift[i][j]=0.0 f_ishift = np.fft.ifftshift(fshift) img_back = np.fft.ifft2(f_ishift)#进行高通滤波 # 取绝对值 img_back = np.abs(img_back) plt.subplot(121),plt.imshow(img,cmap = 'gray')#因图像格式问题,暂已灰度输出 plt.title('Input Image'), plt.xticks([]), plt.yticks([]) #先对灰度图像进行伽马变换,以提升暗部细节 rows,cols = img_back.shape gamma=copy.deepcopy(img_back) rows=img.shape[0] cols=img.shape[1] for i in range(rows): for j in range(cols): gamma[i][j]=5.0*pow(gamma[i][j],0.34)#0.34这个参数是我手动调出来的,根据不同的图片,可以选择不同的数值 #对灰度图像进行反转 for i in range(rows): for j in range(cols): gamma[i][j]=255-gamma[i][j] plt.subplot(122),plt.imshow(gamma,cmap = 'gray') plt.title('Result in HPF'), plt.xticks([]), plt.yticks([]) plt.show()
原图
输出结果
通过蚁群算法进行图片轮廓提取
相关代码我上传到了我的github上
https://github.com/YuruTu/Ant_colony
效果不够理想,这也算得上蚁群算法的一大特点,对参数要求较高,需要调参。相关内容,笔者会持续更新
Canny边缘检测
import cv2 import numpy as np from matplotlib import pyplot as plt img = cv2.imread('liuyifei.jpg',0) edges = cv2.Canny(img,100,200) plt.subplot(121),plt.imshow(img,cmap='gray') plt.title('original'),plt.xticks([]),plt.yticks([]) plt.subplot(122),plt.imshow(edges,cmap='gray') plt.title('edge'),plt.xticks([]),plt.yticks([]) plt.show()
使用cuda加速提取轮廓
#include <iostream> #include <cuda.h> #include <cstdlib> #include <stdio.h> #include <cuda_runtime.h> #include <string> #include <assert.h> #include <cuda_runtime.h> #include <cuda_runtime_api.h> #include <device_launch_parameters.h> #include <opencv2/core/core.hpp> #include <opencv2/imgproc/imgproc.hpp> #include <opencv2/highgui/highgui.hpp> using namespace cv; using namespace std; // GPU constant memory to hold our kernels (extremely fast access time) __constant__ float convolutionKernelStore[256]; /** * Convolution funcion para cuda. Destino tendra el mismo width/height como la fuente, * * @param source Source imagen host * @param width Source imagen width * @param height Source imagen height * @param paddingX source imagen padding x * @param paddingY source imagen padding y * @param kOffset offset en kernel almacenamiento de memoria constante * @param kWidth kernel width * @param kHeight kernel height * @param destination Imagen de destino */ __global__ void convolve(unsigned char *source, int width, int height, int paddingX, int paddingY, unsigned int kOffset, int kWidth, int kHeight, unsigned char *destination) { // Calculate our pixel's location int x = (blockIdx.x * blockDim.x) + threadIdx.x; int y = (blockIdx.y * blockDim.y) + threadIdx.y; float sum = 0.0; int pWidth = kWidth / 2; int pHeight = kHeight / 2; //Solo ejecuta validos pixeles if (x >= pWidth + paddingX && y >= pHeight + paddingY && x < (blockDim.x * gridDim.x) - pWidth - paddingX && y < (blockDim.y * gridDim.y) - pHeight - paddingY) { for (int j = -pHeight; j <= pHeight; j++) { for (int i = -pWidth; i <= pWidth; i++) { // Sample the weight for this location int ki = (i + pWidth); int kj = (j + pHeight); float w = convolutionKernelStore[(kj * kWidth) + ki + kOffset]; sum += w * float(source[((y + j) * width) + (x + i)]); } } } // Promedio sum destination[(y * width) + x] = (unsigned char)sum; } __global__ void pythagoras(unsigned char *a, unsigned char *b, unsigned char *c) { int idx = (blockIdx.x * blockDim.x) + threadIdx.x; float af = float(a[idx]); float bf = float(b[idx]); c[idx] = (unsigned char)sqrtf(af*af + bf * bf); } // crea imagen buffer unsigned char* createImageBuffer(unsigned int bytes, unsigned char **devicePtr) { unsigned char *ptr = NULL; cudaSetDeviceFlags(cudaDeviceMapHost); cudaHostAlloc(&ptr, bytes, cudaHostAllocMapped); cudaHostGetDevicePointer(devicePtr, ptr, 0); return ptr; } int main(int argc, char** argv) { // Abre la camaraweb cv::VideoCapture camera(0); cv::Mat frame; if (!camera.isOpened()) return -1; // capture windows cv::namedWindow("Source"); cv::namedWindow("Greyscale"); cv::namedWindow("Blurred"); cv::namedWindow("Sobel"); // Funciones para obtener el tiempo de ejecucion cudaEvent_t start, stop; cudaEventCreate(&start); cudaEventCreate(&stop); // Crea kernel gaussian(sum = 159) const float gaussianKernel5x5[25] = { 2.f / 159.f, 4.f / 159.f, 5.f / 159.f, 4.f / 159.f, 2.f / 159.f, 4.f / 159.f, 9.f / 159.f, 12.f / 159.f, 9.f / 159.f, 4.f / 159.f, 5.f / 159.f, 12.f / 159.f, 15.f / 159.f, 12.f / 159.f, 5.f / 159.f, 4.f / 159.f, 9.f / 159.f, 12.f / 159.f, 9.f / 159.f, 4.f / 159.f, 2.f / 159.f, 4.f / 159.f, 5.f / 159.f, 4.f / 159.f, 2.f / 159.f, }; cudaMemcpyToSymbol(convolutionKernelStore, gaussianKernel5x5, sizeof(gaussianKernel5x5), 0); const unsigned int gaussianKernel5x5Offset = 0; // Sobel gradient kernels const float sobelGradientX[9] = { -1.f, 0.f, 1.f, -2.f, 0.f, 2.f, -1.f, 0.f, 1.f, }; const float sobelGradientY[9] = { 1.f, 2.f, 1.f, 0.f, 0.f, 0.f, -1.f, -2.f, -1.f, }; cudaMemcpyToSymbol(convolutionKernelStore, sobelGradientX, sizeof(sobelGradientX), sizeof(gaussianKernel5x5)); cudaMemcpyToSymbol(convolutionKernelStore, sobelGradientY, sizeof(sobelGradientY), sizeof(gaussianKernel5x5) + sizeof(sobelGradientX)); const unsigned int sobelGradientXOffset = sizeof(gaussianKernel5x5) / sizeof(float); const unsigned int sobelGradientYOffset = sizeof(sobelGradientX) / sizeof(float) + sobelGradientXOffset; // Crea CPU/GPU imagenes compartidos camera >> frame; unsigned char *sourceDataDevice, *blurredDataDevice, *edgesDataDevice; cv::Mat source(frame.size(), CV_8U, createImageBuffer(frame.size().width * frame.size().height, &sourceDataDevice)); cv::Mat blurred(frame.size(), CV_8U, createImageBuffer(frame.size().width * frame.size().height, &blurredDataDevice)); cv::Mat edges(frame.size(), CV_8U, createImageBuffer(frame.size().width * frame.size().height, &edgesDataDevice)); // Crea 2 imagenes temporales (sobel gradients) unsigned char *deviceGradientX, *deviceGradientY; cudaMalloc(&deviceGradientX, frame.size().width * frame.size().height); cudaMalloc(&deviceGradientY, frame.size().width * frame.size().height); // Loop while captura imagenes while (1) { // Captura la imagen en escala de grises camera >> frame; cvtColor(frame, source, COLOR_RGB2GRAY); _sleep(1); // Graba el tiempo que demora el proceso cudaEventRecord(start); { // convolution kernel parametros dim3 cblocks(frame.size().width / 16, frame.size().height / 16); dim3 cthreads(16, 16); // pythagoran kernel parametros dim3 pblocks(frame.size().width * frame.size().height / 256); dim3 pthreads(256, 1); // gaussian blur (first kernel in store @ 0) convolve <<<cblocks, cthreads >> > (sourceDataDevice, frame.size().width, frame.size().height, 0, 0, gaussianKernel5x5Offset, 5, 5, blurredDataDevice); // sobel gradient convolutions (x&y padding is now 2 because there is a border of 2 around a 5x5 gaussian filtered image) convolve << <cblocks, cthreads >> > (blurredDataDevice, frame.size().width, frame.size().height, 2, 2, sobelGradientXOffset, 3, 3, deviceGradientX); convolve << <cblocks, cthreads >> > (blurredDataDevice, frame.size().width, frame.size().height, 2, 2, sobelGradientYOffset, 3, 3, deviceGradientY); pythagoras << <pblocks, pthreads >> > (deviceGradientX, deviceGradientY, edgesDataDevice); cudaThreadSynchronize(); } cudaEventRecord(stop); // Muestra tiempo de ejecucion float ms = 0.0f; cudaEventSynchronize(stop); cudaEventElapsedTime(&ms, start, stop); std::cout << "Elapsed GPU time: " << ms << " milliseconds" << std::endl; // Muestra resultados imshow("Source", frame); imshow("Greyscale", source); imshow("Blurred", blurred); imshow("Sobel", edges); // Spin if (cv::waitKey(1) == 27) break; } // Exit cudaFreeHost(source.data); cudaFreeHost(blurred.data); cudaFreeHost(edges.data); cudaFree(deviceGradientX); cudaFree(deviceGradientY); return 0; }
很多时候加上Cuda是有必要的,如果你要使用hough变换之类的时间复杂度比较高的代码,Gpu编程会给你带来多个数量级的加速。
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