Java实现简单的抽牌游戏
本文实例为大家分享了Java实现简单抽牌游戏的具体代码,供大家参考,具体内容如下
Main类
package com.company; import java.util.*; public class Main { public static void main(String[] args) { Poke p = new Poke(); p.shuffle(); System.out.println("您想抽几张牌?"); Scanner sc = new Scanner(System.in); int n = sc.nextInt(); System.out.println("抽取了"+n+"张牌,分别为:"); Card[] c = p.draw(n); for (Card g :c ) System.out.print(g); System.out.println(); p.sortOut(c); System.out.println("理牌完成!"); for (Card g :c ) System.out.print(g); } }
Poke类
package com.company; import java.util.Arrays; /** * Created by ttc on 16-11-2. */ public class Poke { Card[] m_card = null; int[] values = {1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13}; String[] colors = {"♡", "♠", "♢", "♧"}; public Poke() { m_card = new Card[52]; for (int i = 0; i < colors.length; i++) { for (int j = 0; j < values.length; j++) { m_card[i * values.length + j] = new Card(values[j], colors[i]); } } } public void outPut() { //展示当前牌序 for (int i = 0; i < m_card.length; i++) { if (i % 13 == 0) System.out.println(); System.out.print(m_card[i]); } } public void shuffle() { //洗牌 Card tempC = null; for (int i = 0; i < 52; i++) { tempC = m_card[i]; int j = (int) (Math.random() * 51); m_card[i] = m_card[j]; m_card[j] = tempC; } System.out.print("洗牌完成!"); } public Card[] draw(int n) { //抽N张牌 Card[] c = new Card[n]; for (int i = 0; i < n ; i++) c[i] = m_card[i]; return c; } public void sortOut(Card[] c) { //理牌 Arrays.sort(c); } }
Card类
package com.company; /** * Created by ttc on 16-11-2. */ public class Card implements Comparable { private int m_values; private String m_colors; public Card(int m_values, String m_colors) { this.m_values = m_values; this.m_colors = m_colors; } @Override public int compareTo(Object o) { if (this.m_values > ((Card)o).m_values) return 1; else if(this.m_values == ((Card)o).m_values) return 0; else return -1; } @Override public String toString() { String strtmp; switch (m_values) { case 1: strtmp = "A"; break; case 11: strtmp = "J"; break; case 12: strtmp = "Q"; break; case 13: strtmp = "K"; break; default: strtmp = String.valueOf(m_values); } return m_colors + strtmp + "\t"; } }
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