Android编程实现滑动按钮功能详解
本文实例讲述了Android编程实现滑动按钮功能。分享给大家供大家参考,具体如下:
首先效果图:
然后是分别建立三个文件,第一个是main.class,第二个是SlipButton.class,第三个是 onchangeListener.class
main.class
import android.app.Activity; import android.os.Bundle; import android.widget.Toast; public class Main extends Activity implements OnChangedListener { /** Called when the activity is first created. */ @Override public void onCreate(Bundle savedInstanceState) { super.onCreate(savedInstanceState); setContentView(R.layout.main); SlipButton myBtn =(SlipButton) findViewById(R.id.slipBtn);//获得指定控件 myBtn.SetOnChangedListener(this);//为控件设置监听器 } @Override public void OnChanged(boolean CheckState) {//当按钮状态被改变时 // TODO Auto-generated method stub if(CheckState) Toast.makeText(this,"打开了..." , Toast.LENGTH_SHORT).show(); else Toast.makeText(this,"关闭了..." , Toast.LENGTH_SHORT).show(); } }
SlipButton.class
import android.content.Context; import android.graphics.Bitmap; import android.graphics.BitmapFactory; import android.graphics.Canvas; import android.graphics.Matrix; import android.graphics.Paint; import android.graphics.Rect; import android.util.AttributeSet; import android.view.MotionEvent; import android.view.View; import android.view.View.OnTouchListener; public class SlipButton extends View implements OnTouchListener{ private boolean NowChoose = false;//记录当前按钮是否打开,true为打开,flase为关闭 private boolean OnSlip = false;//记录用户是否在滑动的变量 private float DownX,NowX;//按下时的x,当前的x, private Rect Btn_On,Btn_Off;//打开和关闭状态下,游标的Rect private boolean isChgLsnOn = false; private OnChangedListener ChgLsn; private Bitmap bg_on,bg_off,slip_btn; public SlipButton(Context context) { super(context); // TODO Auto-generated constructor stub init(); } public SlipButton(Context context, AttributeSet attrs) { super(context, attrs); // TODO Auto-generated constructor stub init(); } private void init(){//初始化 //载入图片资源 bg_on = BitmapFactory.decodeResource(getResources(), R.drawable.slip_bg_on); bg_off = BitmapFactory.decodeResource(getResources(), R.drawable.slip_bg_off); slip_btn = BitmapFactory.decodeResource(getResources(), R.drawable.slip_btn); //获得需要的Rect数据 Btn_On = new Rect(0,0,slip_btn.getWidth(),slip_btn.getHeight()); Btn_Off = new Rect( bg_off.getWidth()-slip_btn.getWidth(), 0, bg_off.getWidth(), slip_btn.getHeight()); setOnTouchListener(this);//设置监听器,也可以直接复写OnTouchEvent } @Override protected void onDraw(Canvas canvas) {//绘图函数 // TODO Auto-generated method stub super.onDraw(canvas); Matrix matrix = new Matrix(); Paint paint = new Paint(); float x; { if(NowX<(bg_on.getWidth()/2))//滑动到前半段与后半段的背景不同,在此做判断 canvas.drawBitmap(bg_off,matrix, paint);//画出关闭时的背景 else canvas.drawBitmap(bg_on,matrix, paint);//画出打开时的背景 if(OnSlip)//是否是在滑动状态, { if(NowX >= bg_on.getWidth())//是否划出指定范围,不能让游标跑到外头,必须做这个判断 x = bg_on.getWidth()-slip_btn.getWidth()/2;//减去游标1/2的长度... else x = NowX - slip_btn.getWidth()/2; }else{//非滑动状态 if(NowChoose)//根据现在的开关状态设置画游标的位置 x = Btn_Off.left; else x = Btn_On.left; } if(x<0)//对游标位置进行异常判断... x = 0; else if(x>bg_on.getWidth()-slip_btn.getWidth()) x = bg_on.getWidth()-slip_btn.getWidth(); canvas.drawBitmap(slip_btn,x, 0, paint);//画出游标. } } @Override public boolean onTouch(View v, MotionEvent event) { // TODO Auto-generated method stub switch(event.getAction())//根据动作来执行代码 { case MotionEvent.ACTION_MOVE://滑动 NowX = event.getX(); break; case MotionEvent.ACTION_DOWN://按下 if(event.getX()>bg_on.getWidth()||event.getY()>bg_on.getHeight()) return false; OnSlip = true; DownX = event.getX(); NowX = DownX; break; case MotionEvent.ACTION_UP://松开 OnSlip = false; boolean LastChoose = NowChoose; if(event.getX()>=(bg_on.getWidth()/2)) NowChoose = true; else NowChoose = false; if(isChgLsnOn&&(LastChoose!=NowChoose))//如果设置了监听器,就调用其方法.. ChgLsn.OnChanged(NowChoose); break; default: } invalidate();//重画控件 return true; } public void SetOnChangedListener(OnChangedListener l){//设置监听器,当状态修改的时候 isChgLsnOn = true; ChgLsn = l; } }
onchangeListener.class
package CMD100.demo.slipButton; public interface OnChangedListener { abstract void OnChanged(boolean CheckState); }
main.xml代码
<?xml version="1.0" encoding="utf-8"?> <LinearLayout xmlns:android="http://schemas.android.com/apk/res/android" android:orientation="vertical" android:layout_width="fill_parent" android:layout_height="fill_parent" > <TextView android:layout_width="fill_parent" android:layout_height="wrap_content" android:text="@string/hello" /> <LinearLayout android:orientation = "horizontal" android:layout_width = "fill_parent" android:layout_height = "wrap_content" android:background = "#ff0000" > <TextView android:text = "测试:" android:layout_width = "wrap_content" android:layout_height = "wrap_content" /> <CMD100.demo.slipButton.SlipButton android:id = "@+id/slipBtn" android:layout_width="wrap_content" android:layout_height="wrap_content" android:layout_marginLeft = "10sp" /> </LinearLayout> </LinearLayout>
注意:在xml里头要放置的位置
<[包名].SlipButton android:id = "@+id/slipBtn" android:layout_width="wrap_content" android:layout_height="wrap_content" />
然后可以像其他控件一样使用了...
SlipButton myBtn =(SlipButton) findViewById(R.id.slipBtn); myBtn.SetOnChangedListener(...);
代码到这里就全部完成了。
更多关于Android相关内容感兴趣的读者可查看本站专题:《Android布局layout技巧总结》、《Android视图View技巧总结》、《Android开发入门与进阶教程》、《Android调试技巧与常见问题解决方法汇总》、《Android多媒体操作技巧汇总(音频,视频,录音等)》、《Android基本组件用法总结》及《Android控件用法总结》
希望本文所述对大家Android程序设计有所帮助。
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