java实现多人多牌数比较游戏
本文实例为大家分享了java实现多人多牌数比较游戏的具体代码,供大家参考,具体内容如下
具体实现步骤如下:
- 实现扑克Card类,用于储存扑克牌,1-13代表点数,4-1代表花色(黑桃,红桃,梅花,分块)
- 实现扑克列表CardList类,用于实现生成一副牌,洗牌,发牌的功能
- 实现玩家Player类,用于储存玩家信息
- 实现玩家列表PlayerList类,用于储存所有玩家信息,并且实现玩家洗牌、发牌、比较牌大小的方法
- 主方法Index05类,用于启动扑克游戏
Card.java
/** * */ package dk.card; /** * @author Administrator * 扑克类 */ public class Card implements Comparable<Card>{ private int number;//牌的点数--1到13 private int type;//牌的花色--4种花色:♠(黑桃):4 ♥(红桃):3 ♣(梅花):2 方块:1 public Card() { super(); } public Card(int number, int type){ if(number==1) number=14; this.number = number; this.type = type; } public int getNumber() { return number; } public void setNumber(int number) { this.number = number; } public int getType() { return type; } public void setType(int type) { this.type = type; } @Override public int hashCode() { final int prime = 31; int result = 1; result = prime * result + number; result = prime * result + type; return result; } @Override public boolean equals(Object obj) { if (this == obj) return true; if (obj == null) return false; if (getClass() != obj.getClass()) return false; Card other = (Card) obj; if (number != other.number) return false; if (type != other.type) return false; return true; } @Override public int compareTo(Card o) { if(this.number>o.number) return -1; else if(this.number<o.number) return 1; else if(this.type>o.type) return -1; else if(this.type<o.type) return 1; return 0; } public String toString(){ String str =""; switch(this.type){ case 1: str = "方块";break; case 2: str = "梅花";break; case 3: str = "红桃";break; case 4: str = "黑桃";break; } String n=""; switch(this.number){ case 14:n="A";break; case 11:n="J";break; case 12:n="Q";break; case 13:n="K";break; default:n=this.number+""; } return str+n; } }
CardList.java
package dk.card; import java.util.ArrayList; import java.util.List; import java.util.Random; /** * @author Administrator * 牌表操作类 */ public class CardList { public static List<Card> cardlist = new ArrayList<Card>(52);//储存扑克牌 public static List<ArrayList<Card>> poker;//储存发牌结果 //生成一副牌 public static void generateCard() { for(int i=1;i<=13;i++){ for(int j=1;j<=4;j++){ Card c = new Card(i,j); cardlist.add(c); } } } //打印一副牌 public static void printCardList(){ System.out.print("["); for(Card c:cardlist){ System.out.print(c.toString()+" "); } System.out.println("]"); } //洗牌 public static void shuffleCard(){ List<Card> scard = new ArrayList<Card>(52); Card c; Random random = new Random(); for(int i=1;i<=52;i++){ do{ c = cardlist.get(random.nextInt(52)); }while(scard.contains(c)); scard.add(c); } cardlist.clear(); cardlist = scard; printCardList(); } /** * 发牌 * @param i number of player * @param j number of card * @return */ public static List<ArrayList<Card>> dealCard(int i,int j){ try{ if(i<=1){ throw new Exception("发牌规则有误:玩家至少为2人,请重新定义规则!"); } if(i*j>52){ throw new Exception("发牌规则有误:牌数超出扑克张数,请重新定义规则!"); } poker = new ArrayList<ArrayList<Card>>(i);//储存玩家发到的牌 //生成玩家手中的牌列表 for(int h=0;h<i;h++){ ArrayList<Card> player_card_list = new ArrayList<Card>(j); poker.add(player_card_list); } //给每个玩家发牌 for(int k=0;k<j;k++){ for(int d=0;d<i;d++){ ArrayList<Card> player_card_list = poker.get(d); Card card = getCard(); player_card_list.add(card); } } }catch(Exception e){ e.printStackTrace(); } return poker; } //抓取一张牌 public static Card getCard(){ return cardlist.remove(0); } //获取一位玩家的牌 public static ArrayList<Card> getPoker(){ return poker.remove(0); } public static void clear(){ cardlist.clear(); poker.clear(); printCardList(); } }
Player.java
/** * */ package dk.card; import java.util.ArrayList; import java.util.Collections; import java.util.List; /** * @author Administrator * 玩家类 */ public class Player implements Comparable<Player>{ private String id;//玩家id private String name;//玩家姓名 private List<Card> poker;//玩家手牌 private Card max;//玩家最大的牌 public Player(String id ,String name){ this.id = id; this.name = name; this.setPoker(new ArrayList<Card>()); } public String getId() { return id; } public void setId(String id) { this.id = id; } public String getName() { return name; } public void setName(String name) { this.name = name; } public List<Card> getPoker() { return poker; } public Card getMax() { return max; } public void setMax(Card max) { this.max = max; } public void setPoker(List<Card> poker) { this.poker = poker; Collections.sort(this.poker); for(Card c :this.poker){ this.setMax(c); break; } } public String toString(){ return "玩家Id:"+this.id+"\t玩家姓名:"+this.name; } //玩家摊牌 public String showCard(){ String msg=""; for(Card c:this.poker){ msg+=c.toString()+" "; } return this.toString()+"\t\n"+"玩家牌信息:\t\n"+msg; } @Override public int compareTo(Player o) { return this.max.compareTo(o.getMax()); } }
PlayerList.java
package dk.card; import java.util.ArrayList; import java.util.Collections; import java.util.List; /** * @author Administrator * 储存玩家列表 */ public class PlayerList { public static List<Player> playerlist = new ArrayList<Player>();//储存扑玩家列表 public static int sum; public static List<String> rules = new ArrayList<String>(); public PlayerList(){ } public static void setRule(String rule){ rules.add(rule); } public static String getRules(){ String str=""; for(String s:rules){ str+=s+"\t\n"; } return str; } public static void printRules(){ show(getRules()); } //添加玩家 public static boolean addplayer(Player player){ show("添加玩家:"+player.toString()); show("----------------------------------------"); sum++; return playerlist.add(player); } //给所有玩家发牌 public static void shuffleCardToPlayer(){ for(Player player:playerlist){ player.setPoker(CardList.getPoker()); } } //显示发牌结果 public static void showCard(){ for(Player player:playerlist){ show(player.showCard()); show("----------------------------------------"); } } //比较牌点大小并且显示赢家信息 public static void showWinner(){ Collections.sort(playerlist); Player p = playerlist.get(0); show(p.showCard()); show("本局赢家是:"+p.getName()); } //玩家人数 public static int size(){ return sum; } public static void show(Object obj){ System.out.println(obj.toString()); } public static void clear(){ playerlist.clear(); sum = 0 ; } }
Index05.java
/** * */ package dk.main; import java.util.Scanner; import dk.card.CardList; import dk.card.Player; import dk.card.PlayerList; /** * @author Administrator * */ public class Index05 extends Show { public static Scanner scanner = new Scanner(System.in); /** * 调用的主方法 * @param args */ public static void main(String[] args) { show("是否开始游戏?0/1"); int isStart = scanner.nextInt(); if(isStart==1){ startGame(); } else{ show("退出游戏!"); } } //启动扑克游戏 public static void startGame(){ show("游戏规则如下:"); PlayerList.setRule("1.至少需要两名玩家"); PlayerList.setRule("2.所有玩家的牌数加起来不超过52张牌"); PlayerList.setRule("3.比较所有玩家手中最大的牌点,最大的牌点数的玩家获胜"); PlayerList.setRule("4.总的牌数只有52张,没有大小王"); PlayerList.setRule("5.黑桃牌A最大,方块3最小,点数相同时,比较花色,黑桃较大。"); PlayerList.printRules(); show("请输入玩家人数:"); int players = 2;//默认玩家数目 int cardofplay = 2;//默认每个玩家的手牌数目 try { players = scanner.nextInt(); while(players<2){ show("玩家人数至少是两人"); show("请重新输入人数:"); players = scanner.nextInt(); } show("请输入每个玩家持有的牌数:"); cardofplay = scanner.nextInt(); while(cardofplay*players>52){ show("玩家*牌数超出范围!请重新输入牌数"); cardofplay = scanner.nextInt(); } show("开始输入玩家信息:"); for(int i=0;i<players;i++){ show("请输入第"+(i+1)+"个玩家姓名:"); String name = scanner.next(); Player p =new Player("00"+i,name); PlayerList.addplayer(p); } show("一副没有洗的牌:"); CardList.generateCard();//生成一副扑克 CardList.printCardList();//打印扑克 show("========================================"); show("开始洗牌:"); CardList.shuffleCard();//洗牌 show("========================================"); show("开始发牌:........发牌中......"); CardList.dealCard(players,cardofplay);//发牌 PlayerList.shuffleCardToPlayer();//给玩家发牌 show("发牌结果:"); PlayerList.showCard();//显示所有玩家牌信息 show("========================================"); show("比较结果:比较牌点大小并且显示赢家信息"); PlayerList.showWinner();//显示本轮赢家 show("========================================"); } catch (Exception e) { e.printStackTrace(); } } //清空游戏 public static void clearGame(){ CardList.clear(); PlayerList.clear(); } //测试扑克游戏 public static void testGame(){ try { show("一副没有洗的牌:"); CardList.generateCard(); CardList.printCardList(); show("========================================"); show("开始添加玩家:"); Player p =new Player("001","DekingChen"); Player p1 =new Player("002","chenzhenquan"); Player p2 =new Player("003","czq"); PlayerList.addplayer(p); PlayerList.addplayer(p1); PlayerList.addplayer(p2); show("开始洗牌:"); CardList.shuffleCard(); show("========================================"); show("开始发牌:........发牌中......"); int players = PlayerList.size();//玩家数目 int cardofsum = 3;//每个玩家的手牌数目 CardList.dealCard(players,cardofsum); PlayerList.shuffleCardToPlayer(); show("发牌结果:"); PlayerList.showCard(); show("========================================"); show("比较结果:比较牌点大小并且显示赢家信息"); PlayerList.showWinner(); show("========================================"); } catch (Exception e) { e.printStackTrace(); } } }
Show.java(辅助显示类)
package dk.main; public abstract class Show { public static void show(Object obj){ System.out.println(obj.toString()); } }
实验结果:
是否开始游戏?0/1 1 游戏规则如下: 1.至少需要两名玩家 2.所有玩家的牌数加起来不超过52张牌 3.比较所有玩家手中最大的牌点,最大的牌点数的玩家获胜 4.总的牌数只有52张,没有大小王 5.黑桃牌A最大,方块3最小,点数相同时,比较花色,黑桃较大。 请输入玩家人数: 5 请输入每个玩家持有的牌数: 5(<a href="http://www.dztcsd.com/">资质代办</a>) 开始输入玩家信息: 请输入第1个玩家姓名: DekingChen 添加玩家:玩家Id:000 玩家姓名:DekingChen ---------------------------------------- 请输入第2个玩家姓名: czq 添加玩家:玩家Id:001 玩家姓名:czq ---------------------------------------- 请输入第3个玩家姓名: chenzhenquan 添加玩家:玩家Id:002 玩家姓名:chenzhenquan ---------------------------------------- 请输入第4个玩家姓名:
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