C++ OpenCV绘制几何图形

本文实例为大家分享了C++ OpenCV绘制几何图形的具体代码,供大家参考,具体内容如下

绘制几何图形

  • 直线
  • 矩形
  • 多边形
  • 圆形
  • 椭圆
  • 文字

API

直线

CV_EXPORTS_W void line(InputOutputArray img, Point pt1, Point pt2, const Scalar& color,
                     int thickness = 1, int lineType = LINE_8, int shift = 0);

矩形

CV_EXPORTS_W void rectangle(InputOutputArray img, Point pt1, Point pt2,
                          const Scalar& color, int thickness = 1,
                          int lineType = LINE_8, int shift = 0);

上方函数通过两点确定矩形的位置和大小,下方函数则是通过矩形对象 Rect 来确定。

CV_EXPORTS_W void rectangle(InputOutputArray img, Rect rec,
                          const Scalar& color, int thickness = 1,
                          int lineType = LINE_8, int shift = 0);

多边形

CV_EXPORTS void polylines(InputOutputArray img, const Point* const* pts, const int* npts,
                          int ncontours, bool isClosed, const Scalar& color,
                          int thickness = 1, int lineType = LINE_8, int shift = 0 );
CV_EXPORTS_W void polylines(InputOutputArray img, InputArrayOfArrays pts,
                            bool isClosed, const Scalar& color,
                            int thickness = 1, int lineType = LINE_8, int shift = 0 );

圆形

CV_EXPORTS_W void circle(InputOutputArray img, Point center, int radius,
                       const Scalar& color, int thickness = 1,
                       int lineType = LINE_8, int shift = 0);

椭圆

CV_EXPORTS_W void ellipse(InputOutputArray img, const RotatedRect& box, const Scalar& color,
                        int thickness = 1, int lineType = LINE_8);
CV_EXPORTS_W void ellipse(InputOutputArray img, Point center, Size axes,
                        double angle, double startAngle, double endAngle,
                        const Scalar& color, int thickness = 1,
                        int lineType = LINE_8, int shift = 0);

文字

CV_EXPORTS_W void putText( InputOutputArray img, const String& text, Point org,
                         int fontFace, double fontScale, Scalar color,
                         int thickness = 1, int lineType = LINE_8,
                         bool bottomLeftOrigin = false );

示例

官方示例一

#include <opencv2/core.hpp>
#include <opencv2/imgproc.hpp>
#include <opencv2/highgui.hpp>
#define w 400
using namespace cv;
void MyEllipse( Mat img, double angle );
void MyFilledCircle( Mat img, Point center );
void MyPolygon( Mat img );
void MyLine( Mat img, Point start, Point end );
int main( void ){
    char atom_window[] = "Drawing 1: Atom";
    char rook_window[] = "Drawing 2: Rook";
    Mat atom_image = Mat::zeros( w, w, CV_8UC3 );
    Mat rook_image = Mat::zeros( w, w, CV_8UC3 );
    MyEllipse( atom_image, 90 );
    MyEllipse( atom_image, 0 );
    MyEllipse( atom_image, 45 );
    MyEllipse( atom_image, -45 );
    MyFilledCircle( atom_image, Point( w/2, w/2) );
    MyPolygon( rook_image );
    rectangle( rook_image,
               Point( 0, 7*w/8 ),
               Point( w, w),
               Scalar( 0, 255, 255 ),
               FILLED,
               LINE_8 );
    MyLine( rook_image, Point( 0, 15*w/16 ), Point( w, 15*w/16 ) );
    MyLine( rook_image, Point( w/4, 7*w/8 ), Point( w/4, w ) );
    MyLine( rook_image, Point( w/2, 7*w/8 ), Point( w/2, w ) );
    MyLine( rook_image, Point( 3*w/4, 7*w/8 ), Point( 3*w/4, w ) );
    imshow( atom_window, atom_image );
    moveWindow( atom_window, 0, 200 );
    imshow( rook_window, rook_image );
    moveWindow( rook_window, w, 200 );
    waitKey( 0 );
    return(0);
}
void MyEllipse( Mat img, double angle )
{
    int thickness = 2;
    int lineType = 8;
    ellipse( img,
             Point( w/2, w/2 ),
             Size( w/4, w/16 ),
             angle,
             0,
             360,
             Scalar( 255, 0, 0 ),
             thickness,
             lineType );
}
void MyFilledCircle( Mat img, Point center )
{
    circle( img,
            center,
            w/32,
            Scalar( 0, 0, 255 ),
            FILLED,
            LINE_8 );
}
void MyPolygon( Mat img )
{
    int lineType = LINE_8;
    Point rook_points[1][20];
    rook_points[0][0]  = Point(    w/4,   7*w/8 );
    rook_points[0][1]  = Point(  3*w/4,   7*w/8 );
    rook_points[0][2]  = Point(  3*w/4,  13*w/16 );
    rook_points[0][3]  = Point( 11*w/16, 13*w/16 );
    rook_points[0][4]  = Point( 19*w/32,  3*w/8 );
    rook_points[0][5]  = Point(  3*w/4,   3*w/8 );
    rook_points[0][6]  = Point(  3*w/4,     w/8 );
    rook_points[0][7]  = Point( 26*w/40,    w/8 );
    rook_points[0][8]  = Point( 26*w/40,    w/4 );
    rook_points[0][9]  = Point( 22*w/40,    w/4 );
    rook_points[0][10] = Point( 22*w/40,    w/8 );
    rook_points[0][11] = Point( 18*w/40,    w/8 );
    rook_points[0][12] = Point( 18*w/40,    w/4 );
    rook_points[0][13] = Point( 14*w/40,    w/4 );
    rook_points[0][14] = Point( 14*w/40,    w/8 );
    rook_points[0][15] = Point(    w/4,     w/8 );
    rook_points[0][16] = Point(    w/4,   3*w/8 );
    rook_points[0][17] = Point( 13*w/32,  3*w/8 );
    rook_points[0][18] = Point(  5*w/16, 13*w/16 );
    rook_points[0][19] = Point(    w/4,  13*w/16 );
    const Point* ppt[1] = { rook_points[0] };
    int npt[] = { 20 };
    fillPoly( img,
              ppt,
              npt,
              1,
              Scalar( 255, 255, 255 ),
              lineType );
}
void MyLine( Mat img, Point start, Point end )
{
    int thickness = 2;
    int lineType = LINE_8;
    line( img,
          start,
          end,
          Scalar( 0, 0, 0 ),
          thickness,
          lineType );
}

官方示例二

#include <opencv2/core.hpp>
#include <opencv2/imgproc.hpp>
#include <opencv2/highgui.hpp>
#include <iostream>
#include <stdio.h>
using namespace cv;
const int NUMBER = 100;
const int DELAY = 5;
const int window_width = 900;
const int window_height = 600;
int x_1 = -window_width/2;
int x_2 = window_width*3/2;
int y_1 = -window_width/2;
int y_2 = window_width*3/2;
static Scalar randomColor( RNG& rng );
int Drawing_Random_Lines( Mat image, char* window_name, RNG rng );
int Drawing_Random_Rectangles( Mat image, char* window_name, RNG rng );
int Drawing_Random_Ellipses( Mat image, char* window_name, RNG rng );
int Drawing_Random_Polylines( Mat image, char* window_name, RNG rng );
int Drawing_Random_Filled_Polygons( Mat image, char* window_name, RNG rng );
int Drawing_Random_Circles( Mat image, char* window_name, RNG rng );
int Displaying_Random_Text( Mat image, char* window_name, RNG rng );
int Displaying_Big_End( Mat image, char* window_name, RNG rng );
int main( void )
{
    int c;
    char window_name[] = "Drawing_2 Tutorial";
    RNG rng( 0xFFFFFFFF );
    Mat image = Mat::zeros( window_height, window_width, CV_8UC3 );
    imshow( window_name, image );
    waitKey( DELAY );
    c = Drawing_Random_Lines(image, window_name, rng);
    if( c != 0 ) return 0;
    c = Drawing_Random_Rectangles(image, window_name, rng);
    if( c != 0 ) return 0;
    c = Drawing_Random_Ellipses( image, window_name, rng );
    if( c != 0 ) return 0;
    c = Drawing_Random_Polylines( image, window_name, rng );
    if( c != 0 ) return 0;
    c = Drawing_Random_Filled_Polygons( image, window_name, rng );
    if( c != 0 ) return 0;
    c = Drawing_Random_Circles( image, window_name, rng );
    if( c != 0 ) return 0;
    c = Displaying_Random_Text( image, window_name, rng );
    if( c != 0 ) return 0;
    c = Displaying_Big_End( image, window_name, rng );
    if( c != 0 ) return 0;
    waitKey(0);
    return 0;
}
static Scalar randomColor( RNG& rng )
{
    int icolor = (unsigned) rng;
    return Scalar( icolor&255, (icolor>>8)&255, (icolor>>16)&255 );
}
int Drawing_Random_Lines( Mat image, char* window_name, RNG rng )
{
    Point pt1, pt2;
    for( int i = 0; i < NUMBER; i++ )
    {
        pt1.x = rng.uniform( x_1, x_2 );
        pt1.y = rng.uniform( y_1, y_2 );
        pt2.x = rng.uniform( x_1, x_2 );
        pt2.y = rng.uniform( y_1, y_2 );
        line( image, pt1, pt2, randomColor(rng), rng.uniform(1, 10), 8 );
        imshow( window_name, image );
        if( waitKey( DELAY ) >= 0 )
        { return -1; }
    }
    return 0;
}
int Drawing_Random_Rectangles( Mat image, char* window_name, RNG rng )
{
    Point pt1, pt2;
    int lineType = 8;
    int thickness = rng.uniform( -3, 10 );
    for( int i = 0; i < NUMBER; i++ )
    {
        pt1.x = rng.uniform( x_1, x_2 );
        pt1.y = rng.uniform( y_1, y_2 );
        pt2.x = rng.uniform( x_1, x_2 );
        pt2.y = rng.uniform( y_1, y_2 );
        rectangle( image, pt1, pt2, randomColor(rng), MAX( thickness, -1 ), lineType );
        imshow( window_name, image );
        if( waitKey( DELAY ) >= 0 )
        { return -1; }
    }
    return 0;
}
int Drawing_Random_Ellipses( Mat image, char* window_name, RNG rng )
{
    int lineType = 8;
    for ( int i = 0; i < NUMBER; i++ )
    {
        Point center;
        center.x = rng.uniform(x_1, x_2);
        center.y = rng.uniform(y_1, y_2);
        Size axes;
        axes.width = rng.uniform(0, 200);
        axes.height = rng.uniform(0, 200);
        double angle = rng.uniform(0, 180);
        ellipse( image, center, axes, angle, angle - 100, angle + 200,
                 randomColor(rng), rng.uniform(-1,9), lineType );
        imshow( window_name, image );
        if( waitKey(DELAY) >= 0 )
        { return -1; }
    }
    return 0;
}
int Drawing_Random_Polylines( Mat image, char* window_name, RNG rng )
{
    int lineType = 8;
    for( int i = 0; i< NUMBER; i++ )
    {
        Point pt[2][3];
        pt[0][0].x = rng.uniform(x_1, x_2);
        pt[0][0].y = rng.uniform(y_1, y_2);
        pt[0][1].x = rng.uniform(x_1, x_2);
        pt[0][1].y = rng.uniform(y_1, y_2);
        pt[0][2].x = rng.uniform(x_1, x_2);
        pt[0][2].y = rng.uniform(y_1, y_2);
        pt[1][0].x = rng.uniform(x_1, x_2);
        pt[1][0].y = rng.uniform(y_1, y_2);
        pt[1][1].x = rng.uniform(x_1, x_2);
        pt[1][1].y = rng.uniform(y_1, y_2);
        pt[1][2].x = rng.uniform(x_1, x_2);
        pt[1][2].y = rng.uniform(y_1, y_2);
        const Point* ppt[2] = {pt[0], pt[1]};
        int npt[] = {3, 3};
        polylines(image, ppt, npt, 2, true, randomColor(rng), rng.uniform(1,10), lineType);
        imshow( window_name, image );
        if( waitKey(DELAY) >= 0 )
        { return -1; }
    }
    return 0;
}
int Drawing_Random_Filled_Polygons( Mat image, char* window_name, RNG rng )
{
    int lineType = 8;
    for ( int i = 0; i < NUMBER; i++ )
    {
        Point pt[2][3];
        pt[0][0].x = rng.uniform(x_1, x_2);
        pt[0][0].y = rng.uniform(y_1, y_2);
        pt[0][1].x = rng.uniform(x_1, x_2);
        pt[0][1].y = rng.uniform(y_1, y_2);
        pt[0][2].x = rng.uniform(x_1, x_2);
        pt[0][2].y = rng.uniform(y_1, y_2);
        pt[1][0].x = rng.uniform(x_1, x_2);
        pt[1][0].y = rng.uniform(y_1, y_2);
        pt[1][1].x = rng.uniform(x_1, x_2);
        pt[1][1].y = rng.uniform(y_1, y_2);
        pt[1][2].x = rng.uniform(x_1, x_2);
        pt[1][2].y = rng.uniform(y_1, y_2);
        const Point* ppt[2] = {pt[0], pt[1]};
        int npt[] = {3, 3};
        fillPoly( image, ppt, npt, 2, randomColor(rng), lineType );
        imshow( window_name, image );
        if( waitKey(DELAY) >= 0 )
        { return -1; }
    }
    return 0;
}
int Drawing_Random_Circles( Mat image, char* window_name, RNG rng )
{
    int lineType = 8;
    for (int i = 0; i < NUMBER; i++)
    {
        Point center;
        center.x = rng.uniform(x_1, x_2);
        center.y = rng.uniform(y_1, y_2);
        circle( image, center, rng.uniform(0, 300), randomColor(rng),
                rng.uniform(-1, 9), lineType );
        imshow( window_name, image );
        if( waitKey(DELAY) >= 0 )
        { return -1; }
    }
    return 0;
}
int Displaying_Random_Text( Mat image, char* window_name, RNG rng )
{
    int lineType = 8;
    for ( int i = 1; i < NUMBER; i++ )
    {
        Point org;
        org.x = rng.uniform(x_1, x_2);
        org.y = rng.uniform(y_1, y_2);
        putText( image, "Testing text rendering", org, rng.uniform(0,8),
                 rng.uniform(0,100)*0.05+0.1, randomColor(rng), rng.uniform(1, 10), lineType);
        imshow( window_name, image );
        if( waitKey(DELAY) >= 0 )
        { return -1; }
    }
    return 0;
}
int Displaying_Big_End( Mat image, char* window_name, RNG )
{
    Size textsize = getTextSize("OpenCV forever!", FONT_HERSHEY_COMPLEX, 3, 5, 0);
    Point org((window_width - textsize.width)/2, (window_height - textsize.height)/2);
    int lineType = 8;
    Mat image2;
    for( int i = 0; i < 255; i += 2 )
    {
        image2 = image - Scalar::all(i);
        putText( image2, "OpenCV forever!", org, FONT_HERSHEY_COMPLEX, 3,
                 Scalar(i, i, 255), 5, lineType );
        imshow( window_name, image2 );
        if( waitKey(DELAY) >= 0 )
        { return -1; }
    }
    return 0;
}

以上就是本文的全部内容,希望对大家的学习有所帮助,也希望大家多多支持我们。

(0)

相关推荐

  • opencv3/C++绘制几何图形实例

    在图像上绘制几何图形 #include<iostream> #include<opencv2/opencv.hpp> using namespace cv; Mat src1, dst; void drawRectangle(); void drawLine(); void drawEllipse(); void drawCircle(); void tsxt(); int main() { src1 = imread("E:/image/image/daibola.jp

  • C++ OpenCV绘制几何图形

    本文实例为大家分享了C++ OpenCV绘制几何图形的具体代码,供大家参考,具体内容如下 绘制几何图形 直线 矩形 多边形 圆形 椭圆 文字 API 直线 CV_EXPORTS_W void line(InputOutputArray img, Point pt1, Point pt2, const Scalar& color, int thickness = 1, int lineType = LINE_8, int shift = 0); 矩形 CV_EXPORTS_W void recta

  • Python OpenCV绘制各类几何图形详解

    目录 一.绘制直线 二.绘制矩形 三.绘制圆形 四.绘制椭圆 五.绘制多边形 六.绘制文字 七.总结 一.绘制直线 在OpenCV中,绘制直线需要获取直线的起点和终点坐标,调用cv2.line()函数实现该功能.该函数原型如下所示: img = line(img, pt1, pt2, color[, thickness[, lineType[, shift]]]) – img表示需要绘制的那幅图像 – pt1表示线段第一个点的坐标 – pt2表示线段第二个点的坐标 – color表示线条颜色,需

  • C++ opencv实现几何图形绘制

    目录 1.矩形 rectangle() 2. 圆 circle() 3.椭圆 elliple() 在学习过程中,我们可以在图像中绘制一些几何图形,比如矩形,椭圆,线段,填充多边形等,这些函数都挺容易理解,下面简单看一下. 1.矩形 rectangle() 通过对角线上的两个顶点绘制矩形 void rectangle(InputOutputArray img, Rect rec, const Scalar& color, int thickness = 1, int lineType = LINE

  • php使用GD2绘制几何图形示例

    本文实例讲述了php使用GD2绘制几何图形的方法.分享给大家供大家参考,具体如下: 使用GD2函数不仅可以绘制线条图形,而且可以绘制填充图形,如填充圆形,填充矩形等.下面对GD2中常用的填充图形的绘制方法进行介绍. bool imagefill( resource image, int x, int y, int color ) imagefill()函数在image图像的坐标( x, y ) (图像的左上角为(0,0))处用color颜色执行区域填充(即与(x,y)点颜色相同切相邻的点都会被填

  • android绘制几何图形的实例代码

    本文实例为大家分享了android绘制几何图形展示的具体代码,供大家参考,具体内容如下 效果图: 代码(仅绘制类,不可直接运行): public class MyView extends View { public MyView(Context context, AttributeSet set) { super(context, set); } @Override // 重写该方法,进行绘图 protected void onDraw(Canvas canvas) { super.onDraw

  • OpenCV绘制正多边形的方法

    OpenCV 绘制正多边形的具体代码,供大家参考,具体内容如下 #include <iostream> #include <opencv2\core\core.hpp> #include <opencv2\opencv.hpp> #include <opencv2\highgui\highgui.hpp> #include <opencv2\contrib\contrib.hpp> #include <fstream> using n

  • python 基于opencv 绘制图像轮廓

    图像轮廓概念 轮廓是一系列相连的点组成的曲线,代表了物体的基本外形. 谈起轮廓不免想到边缘,它们确实很像.简单的说,轮廓是连续的,边缘并不全都连续(下图).其实边缘主要是作为图像的特征使用,比如可以用边缘特征可以区分脸和手:而轮廓主要用来分析物体的形态,比如物体的周长和面积等,可以说边缘包括轮廓. 寻找轮廓的操作一般用于二值图像,所以通常会使用阈值分割或Canny边缘检测先得到二值图. 注意:寻找轮廓是针对白色物体的,一定要保证物体是白色,而背景是黑色,不然很多人在寻找轮廓时会找到图片最外面的一

  • python基于turtle绘制几何图形

    1. 什么是turtle turtle模拟了人在画布前画画的过程:给你一支笔(Pen), 下笔(pendown),移动画笔绘制你的图形,然后填色等等.turtle提供了几种简单的命令,通过组合他们的顺序,只要够耐心,turtle可以画出令人惊叹的作品,很适合用来引导小朋友学习编程. 先来感受下作品: 2. turtle例子 我们通过一个简单的例子来了解turtle的基本操作 import turtle # screen 画布属性设置 canvas = turtle.Screen() canvas

  • OpenCV绘制圆端矩形的示例代码

    目录 功能函数 测试代码 测试效果 本文主要介绍了OpenCV绘制圆端矩形的示例代码,分享给大家,具体如下: 功能函数 // 绘制圆端矩形(药丸状,pill) void DrawPill(cv::Mat mask, const cv::RotatedRect &rotatedrect, const cv::Scalar &color, int thickness, int lineType) { cv::Mat canvas = cv::Mat::zeros(mask.size(), CV

随机推荐