基于IOS实现带箭头的view

我使用DrawRect进行的View的拉伸(是这样描述的吧??), 效果图也实现了类似于微信的View效果, 你可以看一看.

创建继承于UIView的视图 .h文件

// backGoundView
@property (nonatomic, strong) UIView * _Nonnull backGoundView;
// titles
@property (nonatomic, strong) NSArray * _Nonnull dataArray;
// images
@property (nonatomic, strong) NSArray * _Nonnull images;
// height
@property (nonatomic, assign) CGFloat row_height;
// font
@property (nonatomic, assign) CGFloat fontSize;
// textColor
@property (nonatomic, assign) UIColor * _Nonnull titleTextColor;
// delegate
@property (nonatomic, assign) id <selectIndexPathDelegate> _Nonnull delegate;
// 初始化方法
- (instancetype _Nonnull)initWithOrigin:(CGPoint) origin
Width:(CGFloat) width
Height:(CGFloat) height
Type:(XTDirectionType)type
Color:( UIColor * _Nonnull ) color;
- (void)popView;
- (void)dismiss;

##.m 实现部分

定义用到的宏

#define ScreenWidth [UIScreen mainScreen].bounds.size.width
#define ScreenHeight [UIScreen mainScreen].bounds.size.height
#define Length 5
#define Length2 15
@property (nonatomic, assign) CGPoint origin;     // 箭头位置
@property (nonatomic, assign) CGFloat height;     // 视图的高度
@property (nonatomic, assign) CGFloat width;      // 视图的宽度
@property (nonatomic, assign) XTDirectionType type;    // 箭头位置类型
@property (nonatomic, strong) UITableView *tableView;   // 填充的tableview

自定义初始化方法

- (instancetype)initWithOrigin:(CGPoint)origin Width:(CGFloat)width Height:(CGFloat)height Type:(XTDirectionType)type Color:(UIColor *)color
{

self = [super initWithFrame:CGRectMake(0, 0, ScreenWidth, ScreenHeight)];
if (self) {
self.backgroundColor = [UIColor clearColor];
self.origin = origin;
self.width = width;
self.height = height;
self.type = type;
self.backGoundView = [[UIView alloc] initWithFrame:CGRectMake(origin.x, origin.y, width, height)];
self.backGoundView.backgroundColor = color;
[self addSubview:self.backGoundView];
[self.backGoundView addSubview:self.tableView];
}
return self;
}

drawRect

#pragma mark - drawRect
- (void)drawRect:(CGRect)rect {
// Drawing code

CGContextRef context = UIGraphicsGetCurrentContext();

switch (self.type) {
case XTTypeOfUpLeft:
case XTTypeOfUpCenter:
case XTTypeOfUpRight:{
{
CGFloat startX = self.origin.x;
CGFloat startY = self.origin.y;
CGContextMoveToPoint(context, startX, startY);
CGContextAddLineToPoint(context, startX + Length, startY + Length);
CGContextAddLineToPoint(context, startX - Length, startY + Length);
}
break;
}
case XTTypeOfDownLeft:
case XTTypeOfDownCenter:
case XTTypeOfDownRight: {
{
CGFloat startX = self.origin.x;
CGFloat startY = self.origin.y;
CGContextMoveToPoint(context, startX, startY);
CGContextAddLineToPoint(context, startX - Length, startY - Length);
CGContextAddLineToPoint(context, startX + Length, startY - Length);
}
break;
}
case XTTypeOfLeftUp:
case XTTypeOfLeftCenter:
case XTTypeOfLeftDown: {
{
CGFloat startX = self.origin.x;
CGFloat startY = self.origin.y;
CGContextMoveToPoint(context, startX, startY);
CGContextAddLineToPoint(context, startX + Length, startY - Length);
CGContextAddLineToPoint(context, startX + Length, startY + Length);
}
break;
}
case XTTypeOfRightUp:
case XTTypeOfRightCenter:
case XTTypeOfRightDown: {
{
CGFloat startX = self.origin.x;
CGFloat startY = self.origin.y;
CGContextMoveToPoint(context, startX, startY);
CGContextAddLineToPoint(context, startX - Length, startY - Length);
CGContextAddLineToPoint(context, startX - Length, startY + Length);
}
break;
}
}
CGContextClosePath(context);
[self.backGoundView.backgroundColor setFill];
[self.backgroundColor setStroke];
CGContextDrawPath(context, kCGPathFillStroke);
}

弹出视图

#pragma mark - popView
- (void)popView
{
// 同步显示 子控件(views)和(self)
NSArray *results = [self.backGoundView subviews];
for (UIView *view in results) {
[view setHidden:YES];
}
UIWindow *windowView = [UIApplication sharedApplication].keyWindow;
[windowView addSubview:self];
switch (self.type) {
case XTTypeOfUpLeft: {
{
self.backGoundView.frame = CGRectMake(self.origin.x, self.origin.y + Length, 0, 0);
CGFloat origin_x = self.origin.x - Length2;
CGFloat origin_y = self.origin.y + Length;
CGFloat size_width = self.width;
CGFloat size_height = self.height;
[self startAnimateView_x:origin_x _y:origin_y origin_width:size_width origin_height:size_height];
}
break;
}
case XTTypeOfUpCenter: {
{
self.backGoundView.frame = CGRectMake(self.origin.x, self.origin.y + Length, 0, 0);
CGFloat origin_x = self.origin.x - self.width / 2;
CGFloat origin_y = self.origin.y + Length;
CGFloat size_width = self.width;
CGFloat size_height = self.height;
[self startAnimateView_x:origin_x _y:origin_y origin_width:size_width origin_height:size_height];
}
break;
}
case XTTypeOfUpRight: {
{
self.backGoundView.frame = CGRectMake(self.origin.x, self.origin.y + Length, 0, 0);
CGFloat origin_x = self.origin.x + Length2;
CGFloat origin_y = self.origin.y + Length;
CGFloat size_width = -self.width;
CGFloat size_height = self.height;
[self startAnimateView_x:origin_x _y:origin_y origin_width:size_width origin_height:size_height];
}
break;
}
case XTTypeOfDownLeft: {
{
self.backGoundView.frame = CGRectMake(self.origin.x, self.origin.y - Length, 0, 0);
CGFloat origin_x = self.origin.x - Length2;
CGFloat origin_y = self.origin.y - Length;
CGFloat size_width = self.width;
CGFloat size_height = -self.height;
[self startAnimateView_x:origin_x _y:origin_y origin_width:size_width origin_height:size_height];
}
break;
}
case XTTypeOfDownCenter: {
{
self.backGoundView.frame = CGRectMake(self.origin.x, self.origin.y - Length, 0, 0);
CGFloat origin_x = self.origin.x - self.width / 2;
CGFloat origin_y = self.origin.y - Length;
CGFloat size_width = self.width;
CGFloat size_height = -self.height;
[self startAnimateView_x:origin_x _y:origin_y origin_width:size_width origin_height:size_height];
}
break;
}
case XTTypeOfDownRight: {
{
self.backGoundView.frame = CGRectMake(self.origin.x, self.origin.y - Length, 0, 0);
CGFloat origin_x = self.origin.x-self.width + Length2;
CGFloat origin_y = self.origin.y - Length;
CGFloat size_width = self.width;
CGFloat size_height = -self.height;
[self startAnimateView_x:origin_x _y:origin_y origin_width:size_width origin_height:size_height];
}
break;
}

case XTTypeOfLeftUp: {
{
self.backGoundView.frame = CGRectMake(self.origin.x + Length, self.origin.y, 0, 0);
CGFloat origin_x = self.origin.x + Length;
CGFloat origin_y = self.origin.y - Length2;
CGFloat size_width = self.width;
CGFloat size_height = self.height;
[self startAnimateView_x:origin_x _y:origin_y origin_width:size_width origin_height:size_height];
}
break;
}
case XTTypeOfLeftCenter: {
{
self.backGoundView.frame = CGRectMake(self.origin.x + Length, self.origin.y, 0, 0);
CGFloat origin_x = self.origin.x + Length;
CGFloat origin_y = self.origin.y - self.height / 2;
CGFloat size_width = self.width;
CGFloat size_height = self.height;
[self startAnimateView_x:origin_x _y:origin_y origin_width:size_width origin_height:size_height];
}
break;
}
case XTTypeOfLeftDown: {
{
self.backGoundView.frame = CGRectMake(self.origin.x + Length, self.origin.y, 0, 0);
CGFloat origin_x = self.origin.x + Length;
CGFloat origin_y = self.origin.y - self.height + Length2;
CGFloat size_width = self.width;
CGFloat size_height = self.height;
[self startAnimateView_x:origin_x _y:origin_y origin_width:size_width origin_height:size_height];
}
break;
}
case XTTypeOfRightUp: {
{
self.backGoundView.frame = CGRectMake(self.origin.x - Length, self.origin.y, 0, 0);
CGFloat origin_x = self.origin.x - Length;
CGFloat origin_y = self.origin.y - Length2;
CGFloat size_width = -self.width;
CGFloat size_height = self.height;
[self startAnimateView_x:origin_x _y:origin_y origin_width:size_width origin_height:size_height];
}
break;
}
case XTTypeOfRightCenter: {
{
self.backGoundView.frame = CGRectMake(self.origin.x - Length, self.origin.y, 0, 0);
CGFloat origin_x = self.origin.x - Length;
CGFloat origin_y = self.origin.y - self.height / 2;
CGFloat size_width = -self.width;
CGFloat size_height = self.height;
[self startAnimateView_x:origin_x _y:origin_y origin_width:size_width origin_height:size_height];
}
break;
}
case XTTypeOfRightDown: {
{
self.backGoundView.frame = CGRectMake(self.origin.x - Length, self.origin.y, 0, 0);
CGFloat origin_x = self.origin.x - Length;
CGFloat origin_y = self.origin.y - self.height + Length2;
CGFloat size_width = -self.width;
CGFloat size_height = self.height;
[self startAnimateView_x:origin_x _y:origin_y origin_width:size_width origin_height:size_height];
}
break;
}
}
}

#pragma mark -

- (void)startAnimateView_x:(CGFloat) x
_y:(CGFloat) y
origin_width:(CGFloat) width
origin_height:(CGFloat) height
{
[UIView animateWithDuration:0.25 animations:^{
self.backGoundView.frame = CGRectMake(x, y, width, height);
}completion:^(BOOL finished) {
NSArray *results = [self.backGoundView subviews];
for (UIView *view in results) {
[view setHidden:NO];
}
}];
}

点击空白处回收

#pragma mark -
- (void)touchesBegan:(NSSet<UITouch *> *)touches withEvent:(UIEvent *)event
{
if (![[touches anyObject].view isEqual:self.backGoundView]) {
[self dismiss];
}
}
#pragma mark -
- (void)dismiss
{
/**
* 删除 在backGroundView 上的子控件
*/
NSArray *results = [self.backGoundView subviews];
for (UIView *view in results) {
[view removeFromSuperview];
}
[UIView animateWithDuration:0.25 animations:^{
//
self.backGoundView.frame = CGRectMake(self.origin.x, self.origin.y, 0, 0);
} completion:^(BOOL finished) {
//
[self removeFromSuperview];
}];
}

内部的tableview

#pragma mark -
- (UITableView *)tableView
{
if (!_tableView) {
_tableView = [[UITableView alloc] initWithFrame:CGRectMake(0, 0, self.backGoundView.frame.size.width - 5, self.backGoundView.frame.size.height) style:UITableViewStylePlain];
_tableView.dataSource = self;
_tableView.backgroundColor = [UIColor clearColor];
_tableView.delegate = self;
}
return _tableView;
}
#pragma mark -
- (NSInteger)tableView:(UITableView *)tableView numberOfRowsInSection:(NSInteger)section
{
return self.dataArray.count;
}
#pragma mark -
- (CGFloat)tableView:(UITableView *)tableView heightForRowAtIndexPath:(NSIndexPath *)indexPath
{
if (self.row_height == 0) {
return 44;
}else{
return self.row_height;
}
}
#pragma mark -
- (UITableViewCell *)tableView:(UITableView *)tableView cellForRowAtIndexPath:(NSIndexPath *)indexPath
{

static NSString *cellIdentifier = @"cellIdentifier2";
UITableViewCell *cell = [tableView dequeueReusableCellWithIdentifier:cellIdentifier];
if (!cell) {
cell = [[UITableViewCell alloc] initWithStyle:UITableViewCellStyleSubtitle reuseIdentifier:cellIdentifier];
}
cell.backgroundColor = [UIColor clearColor];
cell.imageView.image = [UIImage imageNamed:self.images[indexPath.row]];
cell.textLabel.text = self.dataArray[indexPath.row];
cell.textLabel.font = [UIFont systemFontOfSize:self.fontSize];
cell.textLabel.textColor = self.titleTextColor;
return cell;
}
// 想要实现点击进行其他操作, 这里用到了协议
- (void)tableView:(UITableView *)tableView didSelectRowAtIndexPath:(NSIndexPath *)indexPath
{
if (self.delegate && [self.delegate respondsToSelector:@selector(selectIndexPathRow:)]) {
[self.delegate selectIndexPathRow:indexPath.row];
}
}

##在.h文件还要声明一份协议

@protocol selectIndexPathDelegate <NSObject>
- (void)selectIndexPathRow:(NSInteger )index;
@end

使用

@interface ViewController ()<selectIndexPathDelegate>

##你可以在btn的点击方法里这样写

// 支持多种类型
/**
XTTypeOfUpLeft,  // 上左
XTTypeOfUpCenter, // 上中
XTTypeOfUpRight, // 上右

XTTypeOfDownLeft, // 下左
XTTypeOfDownCenter, // 下中
XTTypeOfDownRight, // 下右

XTTypeOfLeftUp,  // 左上
XTTypeOfLeftCenter, // 左中
XTTypeOfLeftDown, // 左下

XTTypeOfRightUp, // 右上
XTTypeOfRightCenter,// 右中
XTTypeOfRightDown, // 右下
*/

CGPoint point = CGPointMake(_customBtn.center.x,_customBtn.frame.origin.y + 64);
XTPopView *view1 = [[XTPopView alloc] initWithOrigin:point Width:130 Height:40 * 4 Type:XTTypeOfUpRight Color:[UIColor colorWithRed:0.2737 green:0.2737 blue:0.2737 alpha:1.0]];
view1.dataArray = @[@"发起群聊",@"添加朋友", @"扫一扫", @"收付款"];
view1.images = @[@"发起群聊",@"添加朋友", @"扫一扫", @"付款"];
view1.fontSize = 13;
view1.row_height = 40;
view1.titleTextColor = [UIColor whiteColor];
view1.delegate = self;
[view1 popView];

##想要使用点击方法 只要实现协议的方法就可以了

- (void)selectIndexPathRow:(NSInteger)index
{
switch (index) {
case 0:
{
NSLog(@"Click 0 ......");
}
break;
case 1:
{
NSLog(@"Clikc 1 ......");
}
break;
case 2:
{
NSLog(@"Clikc 2 ......");
}
break;
case 3:
{
NSLog(@"Clikc 3 ......");
}
break;
default:
break;
}
}

总结

以上就是基于IOS实现带箭头的view的全部内容,希望对大家开发IOS能有所帮助。

(0)

相关推荐

  • iOS设置可选择圆角方向的控件圆角

    前言 这篇文章主要给大家介绍利用iOS如何设置可选择圆角方向的控件圆角,话不多说,以下是实现的示例代码,一起来看看吧. 示例代码 一.通过设置控件layer的cornerRadius来设置圆角 self.view.layer.cornerRadius =10.f;//如果设置圆角角度为半圆,则数值为控件高度的一半 self.view.layer.masksToBounds = YES;//是否删除多余的位置 二.通过贝塞尔曲线来设置圆角 UIBezierPath *maskPath = [UIB

  • IOS设置按钮为圆角的示例代码

    iOS中很多时候都需要用到指定风格的圆角按钮,以下是UIButton提供的创建圆角按钮方法 设置按钮的4个角: 左上:UIRectCornerTopLeft 左下:UIRectCornerBottomLeft 右上:UIRectCornerTopRight 右下:UIRectCornerBottomRight 示例代码: UIButton *button = [[UIButton alloc] initWithFrame:CGRectMake(50, 60, 80, 40)]; button.b

  • iOS毛玻璃效果的实现及图片模糊效果的三种方法

    App设计时往往会用到一些模糊效果或者毛玻璃效果,iOS目前已提供一些模糊API可以让我们方便是使用. 话说苹果在iOS7.0之后,很多系统界面都使用了毛玻璃效果,增加了界面的美观性,比如下图的通知中心界面; 但是其iOS7.0的SDK并没有提供给开发者实现毛玻璃效果的API,所以很多人都是通过一些别人封装的框架来实现,后面我也会讲到一个; 其实在iOS7.0(包括)之前还是有系统的类可以实现毛玻璃效果的, 就是 UIToolbar这个类,并且使用相当简单,几行代码就可以搞定. 下面是代码实现:

  • IOS开发代码分享之设置UISearchBar的背景颜色

    今天用到UISearchBar,之前网上提供的方法已经不能有效的去除掉它的背景色了,修改背景色方法如下: mySearchBar.backgroundColor = RGBACOLOR(249,249,249,1);     mySearchBar.backgroundImage = [self imageWithColor:[UIColor clearColor] size:mySearchBar.bounds.size];   //取消searchbar背景色 - (UIImage *)im

  • iOS自定义alertView提示框实例分享

    本文实例为大家分享iOS自定义alertView提示框,先上图,弹框的背景色,按钮背景色,提示的消息的字体颜色都可以改变 利用单例实现丰富的自定义接口 // // PBAlertController.h // PBAlertDemo // // Created by 裴波波 on 16/4/20. // Copyright © 2016年 裴波波. All rights reserved. // #import <UIKit/UIKit.h> typedef void(^PBBlock)();

  • iOS中 LGLAlertView 提示框的实例代码

    使用与iOS8 以后,只是把系统的UIAlertController进行了封装,省的每次用的时候要写很多的代码.封装后只需要一句代码即可 , deome 地址 :https://github.com/liguoliangiOS/LGLAlertView.git 上代码LGLAlertView.h: #import <Foundation/Foundation.h> #import <UIKit/UIKit.h> typedef NS_ENUM(NSInteger, LGLAlert

  • iOS应用开发中UIView添加边框颜色及设置圆角边框的方法

    UIView加边框及边框颜色 引用库: 复制代码 代码如下: #import <QuartzCore/QuartzCore.h> 使用: 复制代码 代码如下: //添加边框和提示         CGRect frameRect = CGRectMake(20, 90, self.window.frame.size.width-40, self.window.frame.size.height-180);         UIView   *frameView = [[UIView alloc

  • iOS9提示框的正确使用方式

    在从iOS8到iOS9的升级过程中,弹出提示框的方式有了很大的改变,在Xcode7 ,iOS9.0的SDK中,苹果已经明确提示不再推荐使用UIAlertView,而推荐使用UIAlertController,现在,我们通过代码来演示一下. #import "LoginViewController.h" @interface LoginViewController () @property (weak, nonatomic) IBOutlet UITextField *passWord;

  • iOS实现圆角箭头矩形的提示框

    先来看看我们见过的一些圆角箭头矩形的提示框效果图 一.了解CGContextRef 首先需要对 CGContextRef 了解, 作者有机会再进行下详细讲解, 这篇中简单介绍下, 方便后文阅读理解. 先了解 CGContextRef 坐标系 坐标系 举例说明 : 对于 商城类App 有很多原价, 现价对比 .那 原件的横线怎么画, 就可以用CGContextRef - (void)drawRect:(CGRect)rect { // Drawing code [super drawRect:re

  • iOS自定义推送消息提示框

    看到标题你可能会觉得奇怪 推送消息提示框不是系统自己弹出来的吗? 为什么还要自己自定义呢? 因为项目需求是这样的:最近需要做 远程推送通知 和一个客服系统 包括店铺客服和官方客服两个模块 如果有新的消息推送的时候 如果用户当前不在客服界面的时候  要求无论是在app前台 还是app退到后台 顶部都要弹出系统的那种消息提示框 这样的需求 我们就只能自定义一个在app内 弹出消息提示框 实现步骤如下: 1.我们自定义一个view 为 STPushView 推送消息的提示框view  #import

随机推荐