Vue使用鼠标在Canvas上绘制矩形
本文实例为大家分享了Vue使用鼠标在Canvas上绘制矩形的具体代码,供大家参考,具体内容如下
1.代码
<template> <div class="test" style="background-color: burlywood;"> <canvas id="myCanvas" ref="myCanvas" width="460" height="240" @mousedown="mousedown" @mouseup="mouseup" @mousemove="mousemove"> </canvas> </div> </template> <script> export default { name:"hello-world", data() { return { flag: false, x: 0, y: 0 }; }, watch: {}, computed: {}, methods: { mousedown(e){ console.log("鼠标落下"); this.flag = true; this.x = e.offsetX; // 鼠标落下时的X this.y = e.offsetY; // 鼠标落下时的Y }, mouseup(e){ console.log("鼠标抬起"); this.flag = false; }, mousemove(e){ console.log("鼠标移动"); this.drawRect(e); }, drawRect(e){ if(this.flag){ console.log("绘制图形"); const canvas = this.$refs.myCanvas; var ctx = canvas.getContext("2d"); let x = this.x; let y = this.y; ctx.clearRect(0,0,canvas.width,canvas.height); ctx.beginPath(); //设置线条颜色,必须放在绘制之前 ctx.strokeStyle = '#00ff00'; // 线宽设置,必须放在绘制之前 ctx.lineWidth = 1; ctx.strokeRect(x,y,e.offsetX-x,e.offsetY-y); } } }, created() { }, mounted() { } }; </script> <style scoped> #myCanvas{ background-color: forestgreen; background-image:url('../bg.jpg'); } </style>
2.运行截图
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